Some of my maps with tokens have a token font that HUGE and easily readable that takes up like 50%+ the width of the token, which includes shorthand "BH1" or "GH2" names. Please contact the moderators of this subreddit if you have any questions or concerns. Afterward, please come back and post the solution here for posterity! If your video includes audio, you can reduce impact on file size by shipping the audio as a separate file to be triggered by Foundry's audio framework. This is an UNOFFICIAL, authorized, Fan-operated subreddit. The Lock Rotation option is mainly useful for "portrait" style tokens that should not face a direction be instead stay upright. When designing Token assets for use in foundry it is best to consider size, quality, and image orientation. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Hex Token Size Support An Add-on Module for Foundry Virtual Tabletop Author: Kuenaimaku Project Source: Project URL Version 10 Last Updated 1 month, 1 week ago Modifies and extends existing snapping logic to better suit hex tokens of sizes larger than 1 hex. The supported audio formats for Foundry are listed below, with the general advantages and disadvantages of using each. Generally this trade-off is worth it, to reduce network transit in favor of more utilization of the client PC. Foundry Virtual Tabletop is a one time purchase with no subscription fees or feature gating. Almost every aspect of the software can be customized using a combination of JavaScript, HTML, and CSS. Tremorsense - A visual effect similar to a radar sweep, which pulses and visually obscures the scene's background but preserves details such as fog exploration and wall placement. The Foundry Virtual Tabletop website uses cookies to store and identify your user session. This way, Foundry wildcard token paths can easily use guard-*.png to get a guard of any of the major colors available (red, blue or green) or guard-green-*.png to get a green guard with a random weapon (a sword or spear in this case). Any idea what I'm doing wrong? This is useful mostly for nameless NPCs, such as commoners in a tavern of perhaps some goblins you have with different fighting stances or color schemes to make it more immersive for your player than all identical tokens, and saving you the trouble of changing it in every unique token's settings. A Detection Mode can be added by pressing the + in the top-right of the tab. Drag token onto scene and observe it is size 1 Assign class/frame of different size than step 2--can be done at the actor level or token-actor level Drag token onto scene and observe it is still size 1 Expected behavior Size is set according to information on the sheet. This tool functions as a ruler allowing you to measure distances between two points. This article will familiarize you with the various options available to the tokens, and how to manipulate them. Double right click on the token, and change the token size to 2. However i have to apply the effect to a targeted token not a controlled one. The aforementioned program Audacity supports exporting to WAV, and OGG, with free plugins online to add support for exporting to MP3, FLAC, and other file formats. The following options are supported: Never Displayed - Resource bars will not be shown. Create a second actor with increased size and applied damage boost, then wildshape them into it. This permission is disabled by default, allowing only trusted players and higher to configure token settings. (Appending an increasing number to tokens of a same kind on creation), Random Name Generation from 35(!) Users can also place Pings on the canvas while this tool is selected. When zooming in on a token, it is desirable to get a higher resolution detail than you obtain with the battle-map itself. This opens the tool palette, and provides tools manipulate tokens you have control over. There are two different kinds of token configuration windows. With the right modules and some creative thinking, we can also create a space where players can access a great deal of information in fun and exciting ways. For example - a Prototype Token for a player character could be configured to have a certain vision distance - but when that Token is placed into a Scene that has different lighting conditions, the placed copy of the Token could be changed to increase or decrease visibility for that scene. I have a map with a LOT of tokens on it, and I've tried all kinds of tactics to make it work. Foundry is extremely friendly to map creators wishing to package their content for distribution. Foundry VTT has support for a wide variety of ways to use audio assets. 400x400(px) has become somewhat of an industry standard for token creation. As a guideline, Foundry loosely recommends trying to keep video map file sizes in the vicinity of 50mb or less, to allow for adequate distribution. Movement works a little differently in Foundry than it does in Roll20. Our annual "Year in Review" article shares an overview of how the product, team, and community have evolved since this time last year. All rights reserved. This module provides you with a customizable mold for your Tokens. You could also copy and paste it from here if you don't want to get the module. Please check the github page for more details on how to use the module, including example gifs and descriptions of what each setting is used for. When a token is placed on a scene, it will automatically be assigned a vision configuration based on the Vision Mode and Detection Modes that it has. You can drag your token to a new place and it will go there right away. https://new.reddit.com/r/FoundryVTT/comments/rpz8qm/enlarge_reduce_spellmarco_stopped_working/, You have posted a question about FoundryVTT. While Foundry does not restrict the file size a Scene can use, but it is important to keep in mind that a scene must be distributed to all connected players and, potentially, the GM as well. For Official Foundry support, join the Discord (link below). Discussion about the virtual tabletop Foundry. Specifically designed to support the TTRPG LANCER, though it will probably suit any TTRPG setting using hexes. Foundry allows zoom up to 3x, so a token which has a resolution of 3 times the grid size of the battle-map will still demonstrate visible quality. Only available in the default token configuration, this option let's you have a randomized image when you put down a certain kind of tokens. User must be on the token layer to see the character art, if no character art exists (default icon), token art is used instead. Sense All - Does not depend on line of sight and will reveal tokens through walls. This article specifically focuses on optimizing assets and the best practices for handling audio files. Press J to jump to the feed. I am a bot, and this action was performed automatically. The upward arrow at the top of the window let's you navigate out of the current folder to its parent, but does not let you get further than /public, while the field beside it indicates where you currently are in /public. The current best-in-class image file format for Foundry VTT usage is WebP, which achieves the best quality-to-size ratio of any image format with lower file-sizes than JPEG with comparable quality and support for transparency. Welcome to the Version 11 Prototype 2 release of Foundry Virtual Tabletop! Foundry VTT: Making Battlemaps with Tom Cartos 3,717 views Oct 14, 2021 I'm excited to build with the infamous Tom Cartos today! A Prototype Token stores the configuration of a Token for a particular Actor before that Token has been placed onto the game canvas. Variable Bit Rate (VBR) files rendered in h264 are usually the most performant while keeping quality high. To configure Wildcard Tokens, access the token configuration menu and on the appearance tab, tick the Randomize Wildcard Images toggle. Pretty self explanatory, these are the coordinates of the token in pixels and are updated as you move the tokens around the map. The most commonly used feature of Tokens is the ability to allow players to explore and experience a scene while only being able to see what their token should be able to perceive. To use the website you must agree to our Privacy Policy and Terms of Service. For more on audio assets, see the associated section below. Using this, the players have access to the macro bar and control buttons to easily control Foundry. Adds options to customize the token creation workflow, as well as auras and a quick attribute checker when hovering over a token. How to make Tokens EASY in Foundry VTT DungeonMaster Josh 563 subscribers Subscribe 2.9K views 9 months ago Foundry VTT How to create tokens in Foundry VTT using Tokenizer for you DnD. One of my players is a Rune Knight Fighter (5e) and we are trying to find a way to easily increase / decrease the token size when he uses the 'Giant's Might' subclass feature that increases his size. VTT Token Frames Most of these token frames were harvested from other opensource projects. token.document.update ( { img: 'systems/dnd5e/tokens/beast/BrownBear.webp', width : 2, height: 2, scale: 1.5 }) I've then got another two macros which turn the two Wildshapers back into their original form, using their token file paths, and turning the dimensions and scales back to 1. When Controlled - Resource bars are displayed when the Token is currently controlled. Please contact the moderators of this subreddit if you have any questions or concerns. Always HP- HP Toolbar for quick adjustments If you do not receive a satisfactory answer, consider visiting the Foundry official discord server and asking there. Avoid creating tokens which are facing diagonally, as there is no way in the Foundry application to correct for this initial orientation. See All - Depends upon line of sight and will not reveal tokens through walls. Here's a macro to do it if you don't want to install and configure a module for a relatively simple change. JPEG files are great for large images as they generally have a small file size, but this comes at the cost of heavy, lossy compression methods that create visual artifacts, making images appear grainy. I also set it to only update one token at a time because I didn't want to mess with checking multiple token images that might be different; don't run it with multiple selected, it will only modify one of them. Full of full of food, halflings, puns, and one hangry giant. There's a macro in the Foundry Community Macros compendium (you can install it as a module) for Enlarge/Reduce that will work well for this. They tie the token data to the actor sheet. First, an important distinction. If you do not receive a satisfactory answer, consider visiting the Foundry official discord server and asking there. All rights reserved. Please confirm your understanding and acceptance of these policies to proceed. (dnd5e/pf2e). This all-in-one package exclusive to Foundry VTT combines all of the artwork from the Pathfinder Bestiary, Bestiary 2, and Bestiary 3 for Pathfinder Second Edition into a single collection. All rights reserved. Allows a token to see other tokens that have been set with the "Invisible" condition. Once an actor has been placed onto the canvas as a token, a number of quick actions become available through the Token Head-Up Display that can be viewed by right clicking on a token at any time. Our Knowledge Base contains all the information you need to master Foundry Virtual Tabletop's many features. Meet the Smallest of Friends and Biggest of Foes ! For transparent video assets, such as animated tiles or tokens, .webm will generally provide the best experience as it is high quality with a small file size. FoundryVTT - Forien's Copy Environment- This module allows for fast copy/save environment data such as core version or list of installed modules and their versions. If you want to measure or plan out your movement, though, you'll want to hold the CTRL key ( CMD on a Mac) and drag away . All rights reserved. You may also set it to use a limited set of images from a folder using the format folder/desc* where desc is a leading part of the image file name. The most common things are: If providing multiple varieties of the same base token, file naming conventions should allow all tokens to begin with the same file prefix. Apparently me bashing them about how awesome the game is 24/7 finally . We hope these free . Foundry currently supports OGG, MP3, FLAC, WAV, WEBM, and OPUS file formats for audio playback. Press question mark to learn the rest of the keyboard shortcuts. Allows the token can see all other tokens regardless of available light. This is an UNOFFICIAL, authorized, Fan-operated subreddit. As a default you can often use 70 DPI assets for Foundry VTT, but you might consider higher resolution or 300 DPI versions if you intend to scale them up. Settings To use the website you must agree to our Privacy Policy and Terms of Service. Do note that the coordinates cover a broader area than the actual map size, as there is a bit of padding around the edges to act as a "side table" area. This section details the recommended method of naming and organizing your files. The path to the folder containing the images you wish to have the token draw from. Foundry Virtual Tabletop is the best way to play Dungeons & Dragons online, as well as any other tabletop RPG. It is best to have a lossless source file (such as a WAV or FLAC track) which is then converted once to your desired format for Foundry to use. The Has Vision option should be checked if you want to track this token's vision, even if such vision happens to be "0" (effectively blind). Select all the tokens first, then use the macro. If it's really just toggling size, this might do the trick and maybe it's clear what is happening: I would make a copy of the players actor, change the token to the tree token and set it to "large". Create an account to follow your favorite communities and start taking part in conversations. Certain website features will be disabled or will not work as expected unless JavaScript is enabled. Please contact the moderators of this subreddit if you have any questions or concerns. It's important to note that converting a file from one "lossy" format (such as MP3 or OGG) to another will simply recompress an already-compressed sound file and potentially reduce sound quality. If you are asking a question and receive a satisfactory answer, please reply to any comment in this thread with the word Answered included in the text! The scale slider only changes the image scale without changing the actual space taken by the token unit. Please confirm your understanding and acceptance of these policies to proceed. Foundry recommends codecs and bitrates optimized for online streaming. Basic Vision - The standard, default vision mode appearance which does not alter a token's vision. The Foundry Virtual Tabletop website uses cookies to store and identify your user session. Please confirm your understanding and acceptance of these policies to proceed. These macros can be applied to tokens or tiles. Press question mark to learn the rest of the keyboard shortcuts. Then you can revert the transformation in the sheet. It can be quickly adjusted via the Token HUD, but it can be useful to set a default elevation for flying creatures. Tokens with Shared Vision: If a User has permission to control more than one token with vision, when no Token is controlled, the vision displayed will be the union of vision across all Tokens. To use the website you must agree to our Privacy Policy and Terms of Service. Certain website features will be disabled or will not work as expected unless JavaScript is enabled. For images which do not require a lot of visual complexity, SVG can also be used which will feature tiny file-sizes, support for transparency, can be easily animated, and can be scaled to any size without noticeable loss of quality. const tokens = canvas.tokens.controlled; if (!tokens.length) return; // select sizes to toggle between: tiny, sm, med, lg, huge, grg size_a = game.dnd5e.config.tokenSizes ['med']; size_b = game.dnd5e.config.tokenSizes ['lg']; const updates = tokens.map (token => { const new_size = token.data.width === size_a ?